v0.9.22 - Final Testing and Price Change
Deep Dark WrathSome final announcements and news before I release Deep Dark Wrath.
Some final announcements and news before I release Deep Dark Wrath.
Ghost Master, The Bureau of Astral Affairs has detected a spike in astral activity centralised on Gravenville. You should expect new recruits with a cinematic...
This week we are showing you some Logo Concepts we've been working in.
Third part of dev blog about X-Ray Multiplayer Extension (xrMPE), a S.T.A.L.K.E.R.: Call of Pripyat mod.
Chaos Mod has got another update which includes +2 new effects and lots of improvements!
In this vlog, we will take a brief look at the basic ideas that were created for the design of UI and UX for Qori.
A summary of The Isle: LAB (Legacy Actually Balanced). This mod is centered about balancing the game around better balance and faster paced gameplay.
Geometry Battles Major Update v1.2.8 is out! In this update I added: Faction 'Swarm', 10 New maps, Tutorial level, All UI overhaul, Improved enemy AI...
For the DOW2 modding community (Vanilla, CR and Retribution). Created this page for properly hosting and storing modding tools / game fixes.
Happy Sunday Generals! This week we are exploring the ECA Trident and the ECA Prometheus.
A quick update on the latest changes, additions, removals to the mod. The weekly news!
China infantry general completed his meat arsenal with this fantastic duo.
KILLMAGE 1.1.0 is out on Steam and Itch.IO and adds leaderboard support!
Hi everyone today we want to show you what our artist has been making...
I'm back and I've come here to share great news with you, Leaden Sky 2D is NOT DEAD!
I am happy to report that the level5 fatal bug is somehow gone.
Experience the underwater world of Warmsand Coast, now threatened by a mysterious black goo. As Shippy, a submarine robot created by Professor Inkquid...
Rise Again at the Endless Replayability Fest! Play new Demo version...
May 17th 2024 news on Half-Life 2: Underneath the Surface... This could contain important news.
Fourteen months after the release of Dust 3.0, Dust 3.1 - Combined Arms is almost ready for release.
Coming soon: Quad-Anti Air-Aicraft guns to WWII Online! Here's a first look at the Polsten's devastating power against a BF-109.
Half-Life: Interlude's first teaser trailer. More soon.
In this devblog we showcase the Color Studies done about our map concept art.
More updates regarding our game, Major Alvega´s art and programming!
After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!
A minor update, which includes numerous fixes, new gameplay mechanics, and a complete overhaul of the "Dark Valley" level.
May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you! The Well, our new desert oasis, is shaping up. Meet...
Add a new update from EPA...and more fixes in the description................
Player model replacements for Hellstrike, by Oppa7v7.
Rivarez Edition with smaller JPEG footprint and using Zircon Engine with the .bat files, the JPEG files support alpha channel via a rarely used DarkPlaces...
"jpegsplit" (command to bulk convert all textures in a folder to jpg) acts on png images in addition to tga. "devinfo" displays more detailed information...
Latest full release. Still considered beta due to my first full playthrough after 0.9 balance changes is ongoing.
This mod downsamples the new Duke Talk for Alien World Order to match the original Duke Talk and also ports over the original 1996 dialogue for consistency...
Vemona: Sunset by TK432 is the last of the three maps which were included in the Natural Map Pack but never had a standalone release. For re-archiving...
Shola: Firefight by TK432 is the second of three maps which were included in the Natural Map Pack but never had a standalone release. For re-archiving...
Felucia: Jungle Operations by TK432 is the first of three maps which were included in the Natural Map Pack but never had a standalone release. For re-archiving...
V1.9 of Ultimate Mortal Kombat DOOM Z, Adding Fixes, Balance changes, MORE Death animations, gore, Maps, and Human Smoke!
Why do you mod games?