xrMPE: DevBlog #3 - Cutscenes & Animations
X-Ray Multiplayer ExtensionThird part of dev blog about X-Ray Multiplayer Extension (xrMPE), a S.T.A.L.K.E.R.: Call of Pripyat mod.
Third part of dev blog about X-Ray Multiplayer Extension (xrMPE), a S.T.A.L.K.E.R.: Call of Pripyat mod.
Update about the character modeling: UVs, otimizations, details.
For the DOW2 modding community (Vanilla, CR and Retribution). Created this page for properly hosting and storing modding tools / game fixes.
Happy Sunday Generals! This week we are exploring the ECA Trident and the ECA Prometheus.
A quick update on the latest changes, additions, removals to the mod. The weekly news!
Chaos Mod has got a new update which includes +6 new effects and improvements!
China infantry general completed his meat arsenal with this fantastic duo.
KILLMAGE 1.1.0 is out on Steam and Itch.IO and adds leaderboard support!
Hi everyone today we want to show you what our artist has been making...
I'm back and I've come here to share great news with you, Leaden Sky 2D is NOT DEAD!
I am happy to report that the level5 fatal bug is somehow gone.
Experience the underwater world of Warmsand Coast, now threatened by a mysterious black goo. As Shippy, a submarine robot created by Professor Inkquid...
Rise Again at the Endless Replayability Fest! Play new Demo version...
May 17th 2024 news on Half-Life 2: Underneath the Surface... This could contain important news.
Fourteen months after the release of Dust 3.0, Dust 3.1 - Combined Arms is almost ready for release.
Coming soon: Quad-Anti Air-Aicraft guns to WWII Online! Here's a first look at the Polsten's devastating power against a BF-109.
Half-Life: Interlude's first teaser trailer. More soon.
In this devblog we showcase the Color Studies done about our map concept art.
More updates regarding our game, Major Alvega´s art and programming!
After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!
A minor update, which includes numerous fixes, new gameplay mechanics, and a complete overhaul of the "Dark Valley" level.
May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you! The Well, our new desert oasis, is shaping up. Meet...
Bob a Thousand Lives Enhanced Edition – The Afterlife Awaits!
I'm getting tired of playing around with a single building so...
Today is the day, engines at the ready! The Nebraska DLC for American Truck Simulator releases.
6th article about our in-development game, Essence of the Past.
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
After so much work on the modpack, it is finally ready... This version is completely compatible with Mmod for Half-Life Vanilla, I will release a patch...
After so much work on the modpack, it is finally ready... This version is completely compatible with Mmod for Half-Life Vanilla, I will release a patch...
Venetië by aap15 is the is the last and final of the 8 maps in his map pack which is uploaded to ModDB but I am uploading each map individually for those...
Tatooine On Drugs (yes this is the actual map name) by aap15 is the 7th of 8 maps in his map pack which is uploaded to ModDB but I am uploading each map...
After so much work on the modpack, it is finally ready... This version is completely compatible with Mmod for Half-Life Vanilla, I will release a patch...
Tatooine: Desert Village by aap15 is the 6th of 8 maps in his map pack which is uploaded to ModDB but I am uploading each map individually for those who...
Big update: improved HUD, two new vehicles, new game mode and a lot other changes.
Mos Eisley: Close Quarters by aap15 is the 5th of 8 maps in his map pack which is uploaded to ModDB but I am uploading each map individually for those...
Jay's Ruimtestation by aap15 is the 4th of 8 maps in his map pack which is uploaded to ModDB but I am uploading each map individually for those who are...
Factory Ruins by aap15 is the 3rd of 8 maps in his map pack which is uploaded to ModDB but I am uploading each map individually for those who are only...
Why do you mod games?